About counteralchemist

College Student. Electronic Drummer. Lazy Programmer. Audio-Engineer-In-Training. I totally did not copy-paste that from my Twitter Profile. Promise.

Game of Thrones Extended Main Theme

Video

If the 2-minute Game of Thrones main theme is only part of a never-before-heard whole, what would the full-length version sound like?

While I am a computer science major, my greatest passion still lies in the world of music.

(Not that computer science and music are mutually exclusive, anyway.)

This is my final work (music arrangement) for my undergraduate year. 🙂

On This Day

I woke up feeling immensely refreshed. I had a good night’s sleep that I have not had in a very long time. My dreams were also very vivid. I had a dream about my school orchestra and spending time with my rock band.

I also had a dream about you.

Oh, and I discovered the existence of this live-action:

Would have been a fitting bookend to this chapter of my story with you, except, WHY IS THE THEME SONG GENERIC EDM? Not that EDM is necessarily generic, nor do I claim that everyone will find the song generic; it’s just my opinion. 😀 It would have been nice if 99RadioService did the theme song.

P.S. I haven’t been to WordPress in a long time, too. The new emoticons look nice.

Rhythmic Language

Her opening move consists of using a blue-green gradient hued drumstick to constantly hit a trapezoidal rubber pad. The percussive collision occurs twice as often as the perceivable beats-per-minute of the song she’s playing. The girl herself, on the other hand, who accompanies the steady beat of her right hand with occasional hits from her left (every even-numbered count from one to four, given a whole musical measure), only seems to busy herself with the drum pads surrounded by concave rims of different colors; she does not mind the metallic foot pedal that is just beneath the aforementioned pads. A gigantic sub-woofer situated between the pads and the pedal has a rim that would light a blinding blue whenever the foot pedal is stepped on.

Picture: Arcade

She finishes playing the song and a thin guy wearing a black shirt takes center stage. He plays a song called “ROLLING1000tOON” with moderate enthusiasm, as one might infer from how his head slightly bops with the tempo of the music he hears and plays. Carefully observing his hands would probably make someone notice how he has a good grasp of letting his drumsticks smoothly glide in his hands.

Later on, another song he’s playing enters a breakdown where the drums momentarily disappear. His face exhibits a smirk, as if suggesting a sense of relief from his physical exertion.

The aforementioned two — the ones who played drum beats of Japanese songs on an electronic drum kit mounted on a tall, metallic cabinet — had an audience. And yet, the performers — even the bustling environment of the arcade — seem to go unnoticed by people surrounding a DrumMania V7 machine. Eyes seem to turn most, if not all, of their attention to colorful rectangular shapes falling within a cathode ray tube display. Sometimes, I wonder what goes on in the minds of people when they watch someone play a rhythm game in the arcade. See, there is more to a rhythm game — or any video game for that matter — than simply what is going on in-game.